+ implemented Texture * tweaked Application API ! some work need on Texture API to mask Rc<RefCell>>
30 lines
592 B
TOML
30 lines
592 B
TOML
[package]
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name = "canvas"
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version = "0.1.0"
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edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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# general dependencies
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log = "^0.4.17"
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chrono = "^0.4.19"
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fern = { version = "^0.6.1", features = ["colored"] }
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bitflags = "^1.3.2"
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cgmath = "^0.18.0"
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pollster = "^0.2.5"
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# surface creation
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winit = "^0.26.1"
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raw-window-handle = "^0.4.3"
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# gpu API
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wgpu = "^0.13.0"
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bytemuck = { version = "1.4", features = [ "derive" ] }
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[dependencies.image]
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version = "^0.24.2"
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default-features = false
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features = ["png", "jpeg"]
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