Commit Graph

10 Commits

Author SHA1 Message Date
a36c332ddd Partially fixed Framebuffer issues
* tweaked functions order in draw_triangle_frame()
2021-02-03 08:51:52 +01:00
6aa5e8e3c0 Fixed framebuffer error
* tweaked swap_system acquire_frame() function
* moved fence waiting in acquire_frame()
* cleaned minor details
2021-02-02 11:23:20 +01:00
e3fdbb142c Got the Controller working
* reworked iput system again
+ added test functions
2021-01-18 10:29:08 +01:00
7f37ee7a24 Implemented Controller
* reworked input system
+ added Subengines system
+ added Subengines pipeline system
!(old) some framebuffer error present
!(old) may crash during swapchain recreation
! crashes randomly while running
2021-01-18 10:28:59 +01:00
5f9cc86689 Upgraded to gfx_hal 0.6.0
+ added swapchain recreation mechanism
+ sorted minor issues
! some framebuffer error present
! may crash during swapchain recreation
2021-01-18 10:26:55 +01:00
6579566ccd Finished reformatting renderer
+ switched to modular architecture
+ added generic outputs
2020-09-06 00:23:11 +02:00
8992c06d16 Started major rework of the code
+ added defined code structure
+ started implementing generic outputs
+ added support for multiples windows
+ switched to frame-based architecture
2020-09-01 14:19:44 +02:00
7dc22f026e Got input system to work
+ added changing color depending on mouse pos
+ started refactoring HalState
* Vsync may not be working
2020-07-28 11:18:13 +02:00
ebc9299f33 Implemented dirty input system
+ added render thread
+ added control thread
* tweaked event_loop
2020-07-11 22:18:38 +02:00
e4154ade42 First working code
+ implemented hal initialization code
+ implemented basic renderer
+ implemented basic window system
2020-07-11 10:33:52 +02:00