iv/src/renderer/shaders/base.frag
Steins7 189708f026 Moved shader to separate files
+ base.vert and base.frag
* adjusted pipeline.rs
2021-01-31 10:56:49 +01:00

11 lines
145 B
GLSL

#version 450
layout (location = 0) out vec4 frag_color;
layout (location = 1) in vec3 color;
void main()
{
frag_color = vec4(color, 1);
}