stm32f1xx_HBL/srv/dma_mbuf.h
Steins7 fd33003e26 Rework DMA buffer to work properly
DMA buffers now work reliably with USART. The DMA api has changed to make it
more efficient code-size-wise. This may, however, complicate things when
implementating powersaving features
2024-04-06 16:29:45 +02:00

76 lines
2.4 KiB
C

/** @file dma_mbuf.h
* Module handling Direct Memory Access controller's multibuffer system
*
* The module provides a convenient tool to send data to a peripheral in a
* buffered, low-altency, low-cpu usage, non-blocking way
*/
#ifndef _DMA_MBUF_H_
#define _DMA_MBUF_H_
//--includes--------------------------------------------------------------------
#include "../drv/dma.h"
//--type definitions------------------------------------------------------------
/**
* Struct used by the multibuffer system. This system allows bufferized writes
* to a peripheral with no latency, minimal cpu usage and customisable buffer
* sizes
*/
struct DmaMultiBuffer {
uint8_t* raw_buffer;
uint16_t buffer_size;
uint8_t byte_index;
uint8_t buffer_index;
enum DmaPeriph dma;
enum DmaChannel channel;
bool dma_running;
};
//--functions-------------------------------------------------------------------
/**
* Configure a DMA multibuffer for a single DMA channel. A list of buffers is
* used to allow concurent write and DMA tranfers to the specified destination
* wich must be a peripheral. The DMA's priority is also given as parameters.
* The peripheral's specific configuration must be handled separately. 2 bytes
* are reserved in each buffer for index storage.
*
* This system needs to be started manually: dma_mbuf_refresh() should be called
* whenever a DMA transfer can be started. This can be done manually after
* filling up the buffer. Transfers will then automatically be started as long
* as there are bytes in the buffer. See the usart module for an usage exemple
*/
void dma_mbuf_configure(volatile struct DmaMultiBuffer* buffer,
const struct DmaParam* param, enum DmaConfig priority,
void* raw_buffer, uint16_t buffer_size);
/**
* Write the given byte to the given buffer. Returns 0 if the write operation
* was successfull, 1 otherwise. The function is non-blocking.
*
* Note: calling this function will not trigger a DMA transfer, see
* dma_mbuf_refresh() to do that
*/
uint32_t dma_mbuf_write_byte(volatile struct DmaMultiBuffer* buffer,
uint8_t byte);
/**
* Refresh the buffer state, checking for bytes to send and triggering a DMA
* transfer if necessary. Should be called for the first transfer, any remaining
* transfer will be handled automatically until there are no bytes left in the
* buffer
*/
void dma_mbuf_switch(volatile struct DmaMultiBuffer* buffer);
#endif //_DMA_MBUF_H_