1e9fb49a49
Got the matrix system working
...
Surface size is hardcoded for now
2022-08-20 16:35:32 +02:00
1081051084
Got model matrix to work
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For now the matrix is sent as a push constant but since WebGL doesn't
support them and will likely never support them big enough for a matrix,
they will in the future be sent in a uniform buffer
2022-08-20 14:43:29 +02:00
88078e128a
Optimized vertex and index buffers
...
* buffers are no-longer re-created at each frame
* re-use existing buffers when updating mesh
2022-08-18 23:38:32 +02:00
330a93fac8
Implemented more of TextureSprite
...
+ added texture modification functions
+ added texture offset support
2022-08-18 22:07:33 +02:00
3a7799bc76
Started implementing TextureSprite
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* reworked Texture API
+ implemented basic TextureSprite functions
* minor modifications
2022-07-20 23:54:41 +02:00
79b86afc2a
Got texture to display on quad
...
+ implemented Texture
* tweaked Application API
! some work need on Texture API to mask Rc<RefCell>>
2022-07-15 11:59:52 +02:00
7c01dfab75
Improved renderer to display quad
2022-07-07 22:54:15 +02:00
583aa10690
Got basic triangle to display
...
! WIP, rendering code is fully temporary
2022-07-03 16:23:07 +02:00
599a998c51
Got clear screen to display
...
! WIP, rendering code is fully temporary
2022-07-03 15:52:23 +02:00
4a65fb16b6
Added doc to repository
2022-07-03 15:28:18 +02:00
8fb74a0381
Started implementing Wgpu renderer
...
+ implemented basic setup code
+ implemented basic resize code
! renderer will default to GLES backend due to NV prime (Wgpu bug)
2022-07-02 23:28:30 +02:00
091454922b
Selected Wgpu as rendering API
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* adjusted API to better fit Wgpu's
2022-07-02 14:09:19 +02:00
313d311be8
Configured winit window
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+ constructed winit's window and event loop
! window will not show up until we draw something on it
2022-06-30 21:12:51 +02:00
ecbcbf0db3
Revised lib's API to better fit winit's
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* switched to slave type API
* started implementing winit's initialization
2022-06-29 21:13:29 +02:00
60d79e7d85
Implement API squeleton
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Some adjustements done to the API to ease implementation
2022-06-24 19:32:21 +02:00
282534c969
Improve API and separate bin and lib
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Reworked API, does not compile
2022-06-11 20:02:24 +02:00
7ebd83a979
Initial commit
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First draft of the API, does not compile
2022-06-09 22:38:35 +02:00