Document the task module

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Steins7 2024-07-10 21:54:23 +02:00
parent 93b383be49
commit d5c70a3a04
2 changed files with 142 additions and 5 deletions

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@ -1,9 +1,24 @@
/** @file task.c
/** @file task.h
* Module handling the task creation and management
*
* The module provides an API to create, run and manage lightweight, stack-less
* threads (tasks). This system is based on protothreads,
* see https://dunkels.com/adam/pt/index.html
*
* Task can be viewed as a lightweight, somewhat restricted, cooperative OS.
* Tasks are runned on every events. Since the RTC is enabled by the scheduler,
* every task should be run at least once per second. If at least one task is
* currently paused, the systick is enabled and all tasks are updated every
* millisecond
*
* State machine should mainly yield (see TASK_YIELD) while time sensitive
* applications should pause (see TASK_PAUSE) instead. This configuration allows
* state machines to be updated every time something changes in the system while
* allowing the cpu to enter low power mode when possible. When time sensitive
* applications are paused, they cause the systick to start which stops the cpu
* from entering low power but making sure that the task is polled quickly
* enough. Tasks requiring longer delay and less sensitive to timings can sleep
* (see TASK_SLEEP) instead, which relies on the RTC rather than the systick
*/
//--includes--------------------------------------------------------------------

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@ -4,6 +4,21 @@
* The module provides an API to create, run and manage lightweight, stack-less
* threads (tasks). This system is based on protothreads,
* see https://dunkels.com/adam/pt/index.html
*
* Task can be viewed as a lightweight, somewhat restricted, cooperative OS.
* Tasks are runned on every events. Since the RTC is enabled by the scheduler,
* every task should be run at least once per second. If at least one task is
* currently paused, the systick is enabled and all tasks are updated every
* millisecond
*
* State machine should mainly yield (see TASK_YIELD) while time sensitive
* applications should pause (see TASK_PAUSE) instead. This configuration allows
* state machines to be updated every time something changes in the system while
* allowing the cpu to enter low power mode when possible. When time sensitive
* applications are paused, they cause the systick to start which stops the cpu
* from entering low power but making sure that the task is polled quickly
* enough. Tasks requiring longer delay and less sensitive to timings can sleep
* (see TASK_SLEEP) instead, which relies on the RTC rather than the systick
*/
#ifndef _task_h_
@ -17,6 +32,9 @@
//--type definitions------------------------------------------------------------
/**
* Available triggers for a task
*/
enum TaskTrigger {
TASK_TRIGGER_ANY,
TASK_TRIGGER_STK,
@ -24,15 +42,26 @@ enum TaskTrigger {
TASK_TRIGGER_BOTH,
};
/**
* State of a task at any given time. Every single task is described by such a
* struct
*/
struct TaskState {
uint32_t timestamp;
uint8_t count:5;
enum TaskTrigger trigger:2;
uint8_t timeout_mode:1;
uint32_t timestamp; //timestamp at wich to wakeup the task, if any
uint8_t count:5; //task counter: active step of task
enum TaskTrigger trigger:2; //triggers on wich to execute the task
uint8_t timeout_mode:1; //whether the timestamp is a timeout or a delay
};
/**
* Function prototype of tasks
*/
typedef void(*TaskFunction)(struct TaskState*, uint32_t);
/**
* Full definition of a task. Contains the function supporting the task as well
* as the state of said task
*/
struct Task {
TaskFunction function;
struct TaskState state;
@ -41,40 +70,133 @@ struct Task {
//--functions-------------------------------------------------------------------
/**
* Task declaration macro, to be used to declare and define a task instead of a
* regular function declaration/defintion
*/
#define TASK(fct_name) void fct_name(struct TaskState* restrict __task_state, \
uint32_t __task_time)
/**
* Task entry macro, must be present at the begin of every task. Setup code to
* be run indepently of the task state may be put before that (static variables,
* init code, ...)
*/
#define TASK_ENTRY \
_TASK_COUNT_INIT; \
(void*) __task_time; \
switch (__task_state->count) {
/**
* Task cleanup macro. Option, can be use right before TASK_EXIT. This step
* will be executed before exiting the task when task_stop() is called. As the
* name suggest, this is mainly usefull to implement cleanup code and allow for
* gracefull shutdowns
*/
#define TASK_CLEANUP \
case (_TASK_COUNT_CLEANUP): \
/* fall through */
/**
* Tasks exit macro, must be present at the end of every task. Any code written
* after that will never be executed
*/
#define TASK_EXIT \
} \
__task_state->count = _TASK_COUNT_EXIT & 0x1F; \
return;
/**
* Returns whether the task was timed-out or not. This macro can be used after
* TASK_PAUSE_UNTIL and TASK_SLEEP_UNTIL to know if the task resumed because of
* the condition or because of the timeout. Does not correspond to anything
* when called after any other step
*/
#define TASK_TIMEOUT (__task_state->timeout == 0)
/**
* Give up the cpu, allowing the other tasks to run. The task will resume at the
* next event. Between events, the cpu can enter various power saving states
* depending on the other tasks running
*/
#define TASK_YIELD() _TASK_YIELD(_TASK_COUNT_INCR)
/**
* Suspend the task for the specified amount of milliseconds. The systick will
* remain active while the task is suspended to provide milliseconds counting,
* limiting the ability of the cpu to save power
*/
#define TASK_PAUSE(delay_ms) _TASK_PAUSE(delay_ms, _TASK_COUNT_INCR)
/**
* Suspend the task for the specified amount of seconds. The RTC will be used to
* provide seconds counting. If no other tasks requires it, the systick is
* disabled to save more power
*/
#define TASK_SLEEP(delay_s) _TASK_SLEEP(delay_s, _TASK_COUNT_INCR)
/**
* Execute TASK_YIELD until the provided condition is reached. The condition
* will be checked on every event
*/
#define TASK_YIELD_UNTIL(cond) _TASK_YIELD_UNTIL(cond, _TASK_COUNT_INCR)
/**
* Execute TASK_PAUSE until either the condition or the delay is reached.
* TASK_TIMEOUT can be used to know what cause the task to resume. The condition
* will be checked every millisecond
*/
#define TASK_PAUSE_UNTIL(cond, delay_ms) \
_TASK_PAUSE_UNTIL(cond, delay_ms, _TASK_COUNT_INCR)
/**
* Execute TASK_SLEEP until either the condition or the delay is reached.
* TASK_TIMEOUT can be used to know what cause the task to resume. The condition
* will be checked every seconds
*/
#define TASK_SLEEP_UNTIL(cond, delay_s) \
_TASK_SLEEP_UNTIL(cond, delay_s, _TASK_COUNT_INCR)
/**
* Execute the specified task, suspending the current one until the task exits
*/
#define TASK_EXECUTE(task) _TASK_EXECUTE(task, _TASK_COUNT_INCR)
/**
* Starts the task scheduler and run it until the system is shutdown. This
* function never returns.
*
* All tasks started using task_start() are run according to their current
* state (see TASK_* macros). Since this system is cooperative, the scheduler
* does not preempt the tasks when running. The RTC is automatically configured
* and started to provide events every seconds. The systick is automatically
* started and stop to provide events every milliseconds when needed
*/
void task_start_scheduler(void);
/**
* Returns the current system time. The epoc is undefined. The time is provided
* in milliseconds, though the millisecond precision is only available while the
* systick is running (at least one task paused)
*/
uint32_t task_current_time(void);
/**
* Starts the specified task. The task will only trully be runned after
* task_start_scheduler() is called.
* A task already started will be left as-is
*/
void task_start(TaskFunction task);
/**
* Stops the specified task. The task's cleanup state will be executed before
* it exits
*/
void task_stop(TaskFunction task);
/**
* Returns whether the specified task is currently running or not
*/
bool task_is_running(TaskFunction task);